Personal · 2025
Ryuukon Palace
My first RPG: creature capture through QTEs, tactical battles, factions and a 2.5D universe.
Ryuukon Palace

The story
A Pokémon-style RPG with a more mature atmosphere: you capture "variants" through QTE sequences, evolve them, and choose your side between Tacticians and Warriors. I wrote the lore, the factions and the documentation on top of the engine.
What I take away
A game is architecture: separate data, rules and rendering so the whole can evolve.