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Personal · 2025

Ryuukon Palace

My first RPG: creature capture through QTEs, tactical battles, factions and a 2.5D universe.

Ryuukon Palace

The story

A Pokémon-style RPG with a more mature atmosphere: you capture "variants" through QTE sequences, evolve them, and choose your side between Tacticians and Warriors. I wrote the lore, the factions and the documentation on top of the engine.

What I take away

A game is architecture: separate data, rules and rendering so the whole can evolve.